﻿var defaultParticleSystems: ParticleSystemSerialized[] =
    [{
        "Name": "blood", "InitialParticles": 0, "MaxParticles": 1000, "MaxAge": 100, "MaxSpeed": 10, "Emitter": { "SpawnRate": 4, "Velocity": 1, "Direction": -90, "JitterDirection": 5, "JitterVelocity": 0.5, "JitterX": 3, "JitterY": 3, "StopEmittingAfter": 100, "__type": "ParticleEmitterPoint" }, "Effectors": [{ "Gravity": 0.02, "GravityDirection": 90, "__type": "ParticleGravity" }, { "StartColor": "#FF0000", "EndColor": "", "__type": "ParticleColor" }, { "ParticleStartSize": 1, "ParticleStartAgeSizeChange": 0, "ParticleEndSize": 3, "__type": "ParticleSize" }, { "ParticleStartOpacity": 1, "ParticleStartAgeOpacityChange": 10, "ParticleEndOpacity": 0, "__type": "ParticleOpacity" }]
    },
        { "Name": "torch", "InitialParticles": 0, "MaxParticles": 1000, "MaxAge": 100, "MaxSpeed": 10, "Emitter": { "OffsetX": 0, "OffsetY": 0, "SpawnRate": 0.5, "Velocity": 1, "Direction": -90, "JitterDirection": 10, "JitterVelocity": 0.1, "JitterX": 5, "JitterY": 5, "StopEmittingAfter": null, "__type": "ParticleEmitterPoint" }, "Effectors": [{ "Strength": 0.005, "FrequencyAlphaX": 20, "FrequencyAlphaY": 20, "FrequencyBetaX": 10, "FrequencyBetaY": 10, "AgeFactor": 0.5, "__type": "ParticleWave" }, { "Gravity": 0.002, "GravityDirection": 180, "__type": "ParticleGravity" }, { "StartColor": "#FFFF00", "EndColor": "#FF0000", "__type": "ParticleColor" }, { "ParticleStartSize": 2, "ParticleStartAgeSizeChange": 50, "ParticleEndSize": 6, "__type": "ParticleSize" }, { "ParticleStartOpacity": 1, "ParticleStartAgeOpacityChange": 50, "ParticleEndOpacity": 0, "__type": "ParticleOpacity" }] }];